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Save Data

Saves player data.

Source Code

playNANOOHandlers.storageSave = function(args) {
var result = plugin['v20221001'].storage.save({
parameters : {
storageKey : "STORAGE_KEY",
storageValue : "STORAGE_VALUE",
storagePrivate : false
}
});

if(result.statusCode == 200) {
var parse = JSON.parse(result.body);
log.debug(parse.Status);

return {
status : "success"
}
} else {
return {
status : "fail"
}
}
}

Request Parameter

ParameterDescriptionType
storageKeyStorage data keystring
storageValueStored data valuestring
storagePrivateStored data is private statusboolean

Communication Result

HTTP/1.1 200 OK
Content-Type: application/json;charset=UTF-8
{
"Status" : "String"
}

Communication Result Details

Data KeyDescriptionType
StatusOperation resultstring