Save Data
Saves player data.
Source Code
playNANOOHandlers.storageSave = function(args) {
var result = plugin['v20221001'].storage.save({
parameters : {
storageKey : "STORAGE_KEY",
storageValue : "STORAGE_VALUE",
storagePrivate : false
}
});
if(result.statusCode == 200) {
var parse = JSON.parse(result.body);
log.debug(parse.Status);
return {
status : "success"
}
} else {
return {
status : "fail"
}
}
}
Request Parameter
Parameter | Description | Type |
---|---|---|
storageKey | Storage data key | string |
storageValue | Stored data value | string |
storagePrivate | Stored data is private status | boolean |
Communication Result
HTTP/1.1 200 OK
Content-Type: application/json;charset=UTF-8
{
"Status" : "String"
}
Communication Result Details
Data Key | Description | Type |
---|---|---|
Status | Operation result | string |