Save Data
Saves player data.
Source Code
playNANOOHandlers.storageSave = function(args) {
var result = plugin['v20221001'].storage.save({
parameters : {
storageKey : "STORAGE_KEY",
storageValue : "STORAGE_VALUE",
storagePrivate : false
}
});
if(result.statusCode == 200) {
var parse = JSON.parse(result.body);
log.debug(parse.Status);
return {
status : "success"
}
} else {
return {
status : "fail"
}
}
}
Request Parameter
| Parameter | Description | Type |
|---|---|---|
| storageKey | Storage data key | string |
| storageValue | Storage data value | string |
| storagePrivate | Storage data privacy setting | boolean |
Response
HTTP/1.1 200 OK
Content-Type: application/json;charset=UTF-8
{
"Status" : "String"
}
Response Details
| Data Key | Description | Type |
|---|---|---|
| Status | Processing result | string |