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Edit Guild Information

Edits guild information.

Call Information

public void Edit (string tableCode, string uid, string name, PointType pointType, bool isAutoJoin, int memberLimit, PlayNANOODelegate callback) {}
public void Edit (string tableCode, string uid, string name, PointType pointType, bool isAutoJoin, int memberLimit, string extraData, PlayNANOODelegate callback) {}
Call Information Details
ParameterDescriptionType
tableCodeTable Codestring
uidGuild unique identifierstring
nameGuild namestring
pointTypePoint handling method upon member termination
PlayNANOO.Guild.PointType.DELETE : Deduct points
PlayNANOO.Guild.PointType.KEEP : Keep points
PointType
isAutoJoinAuto-join statusboolean
memberLimitMax membership limit (Max: 50)integer
extraDataAdditional datastring
callbackCommunication resultPlayNANOODelegate

Source Code

using PlayNANOO;

public class PlayNANOOExample : MonoBehaviour
{
Plugin plugin;

void Awake()
{
plugin = Plugin.GetInstance();

plugin.Guild.Edit("tableCode", "uid", "name", PlayNANOO.Guild.PointType.KEEP, false, 50, (status, error, jsonString, values) => {
if (status.Equals(Configure.PN_API_STATE_SUCCESS))
{
Debug.Log(values["Status"].ToString());
}
else
{
Debug.Log("Fail");
}
});
}
}

Communication Result

HTTP/1.1 200 OK
Content-Type: application/json;charset=UTF-8
{
"Status" : "string"
}