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货币发放

向玩家发放货币。

URL确认

此API使用 service-api.playnanoo.com 域名。

API信息

  • URL: https://service-api.playnanoo.com/currency/v20221101/currency/put
  • Method: PUT
  • 需要认证: 是

请求参数

参数类型必填说明
itemsstring必填货币 列表 (JSON 字符串)

响应数据

字段类型说明
itemsarray发放后货币列表

Items 数组元素

字段类型说明
currency_codestring货币 代码
currency_amountnumber持有 货币 数量

代码示例

void UMyGame::PutCurrency(const FString& CurrencyCode, double Amount)
{
// items JSON 생성
TSharedPtr<FJsonObject> ItemWrapper = MakeShareable(new FJsonObject());
TArray<TSharedPtr<FJsonValue>> ItemsArray;

TSharedPtr<FJsonObject> Item = MakeShareable(new FJsonObject());
Item->SetStringField(TEXT("currency_code"), CurrencyCode);
Item->SetNumberField(TEXT("currency_amount"), Amount);
ItemsArray.Add(MakeShareable(new FJsonValueObject(Item)));

ItemWrapper->SetArrayField(TEXT("items"), ItemsArray);

FString ItemsJson;
TSharedRef<TJsonWriter<>> ItemsWriter = TJsonWriterFactory<>::Create(&ItemsJson);
FJsonSerializer::Serialize(ItemWrapper.ToSharedRef(), ItemsWriter);

// 플레이어 정보가 포함된 요청 바디 생성
TSharedPtr<FJsonObject> Body = FPlayNANOOHelper::CreateRequestBody();
Body->SetStringField(TEXT("items"), ItemsJson);

// JSON 문자열 변환
FString JsonBody = FPlayNANOOHelper::ToJsonString(Body);

// HTTP 요청
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->SetURL(TEXT("https://service-api.playnanoo.com/currency/v20221101/currency/put"));
Request->SetVerb(TEXT("PUT"));
FPlayNANOOHelper::SetCommonHeaders(Request, true); // 인증 토큰 포함
Request->SetContentAsString(JsonBody);

Request->OnProcessRequestComplete().BindLambda(
[](FHttpRequestPtr Req, FHttpResponsePtr Res, bool bSuccess)
{
if (bSuccess && Res.IsValid())
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(Res->GetContentAsString());

if (FJsonSerializer::Deserialize(Reader, JsonObject))
{
const TArray<TSharedPtr<FJsonValue>>* Items;
if (JsonObject->TryGetArrayField(TEXT("items"), Items))
{
for (const auto& ItemVal : *Items)
{
TSharedPtr<FJsonObject> Currency = ItemVal->AsObject();
FString Code = Currency->GetStringField(TEXT("currency_code"));
double Amt = Currency->GetNumberField(TEXT("currency_amount"));
UE_LOG(LogTemp, Log, TEXT("재화 지급 완료: %s = %f"), *Code, Amt);
}
}
}
}
});

Request->ProcessRequest();
}
发放多种货币

可以一次发放多种货币。