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修改玩家数据

修改排行榜中已记录的玩家附加数据。

调用信息

public void Edit (string tableCode, string recordId, string extraData, PlayNANOODelegate callback){}

// 修改往期玩家附加数据
public void EditPrev (string uid, string recordId, int rotationCount, string extraData, PlayNANOODelegate callback){}

调用详细信息

参数说明类型
tableCode表代码string
recordId记录 ID(例如玩家 ID)string
extraData附加数据string
callback通信结果PlayNANOODelegate

源代码

using PlayNANOO;

public class PlayNANOOExample : MonoBehaviour
{
Plugin plugin;

void Awake()
{
plugin = Plugin.GetInstance();

string tableCode = "TableCode";
string recordId = "UserId";
string extraData = "Data";

plugin.LeaderboardManagerV20240301.Edit(tableCode, recordId, extraData, (status, errorCode, jsonString, values) => {
if (status.Equals(Configure.PN_API_STATE_SUCCESS))
{
Debug.Log("Success");
}
else
{
Debug.Log("Fail");
}
});

// 修改往期玩家附加数据
int rotationCount = 1;

plugin.LeaderboardManagerV20240301.EditPrev(tableCode, recordId, rotationCount, extraData, (status, errorCode, jsonString, values) => {
if (status.Equals(Configure.PN_API_STATE_SUCCESS))
{
Debug.Log("Success");
}
else
{
Debug.Log("Fail");
}
});
}
}

通信结果

HTTP/1.1 200 OK
Content-Type: application/json;charset=UTF-8
{
"Status": "success"
}

通信结果详细信息

数据键说明类型
Status处理结果string