Basic Settings
To prevent duplicate account usage, the application begins checking for duplicate account status. When a duplicate account usage event occurs, subsequent actions such as account logout must be handled directly by the developer.
Call Information
ChectAliveStart(int time);
Call Details
| Parameter | Description | Type |
|---|---|---|
| time | Check interval Default: 300 seconds | Integer |
Source Code
using PlayNANOO;
public class PlayNANOOExample : MonoBehaviour
{
Plugin plugin;
void Start()
{
plugin = Plugin.GetInstance();
plugin.AccountManagerV20240401.CheckAliveStart(300);
}
void Update()
{
plugin.AccountManagerV20240401.CheckDuplicate(OnCheckAccountDuplicate);
}
void OnCheckAccountDuplicate(bool isDuplicate)
{
if (isDuplicate)
{
Debug.LogError("Duplicate connection has been detected.");
}
}
}