playNANOOHandlers.storageMultiPlayerDataLoad = function(args) {
var storageKeys = [];
storageKeys.push({'PlayerId' : 'PLAYER_ID_1', 'StorageKey' : 'STORAGE_KEY_1'});
storageKeys.push({'PlayerId' : 'PLAYER_ID_2', 'StorageKey' : 'STORAGE_KEY_2'});
var result = plugin['v20221001'].storage.multiPlayerDataLoad({
parameters : {
storageKeys : storageKeys
}
});
if(result.statusCode == 200) {
var parse = JSON.parse(result.body);
log.debug(parse.PlayerId);
log.debug(parse.StorageKey);
log.debug(parse.StorageValue);
return {
status : "success"
}
} else {
return {
status : "fail"
}
}
}