恢复注销账号
在注销宽限期内恢复账号的API。
URL确认
此API使用 service-account.playnanoo.com 域名。
API信息
- URL:
https://service-account.playnanoo.com/api/v20240401/withdrawal/restore - Method:
PUT - 需要认证: 否
请求参数
| 参数 | 类型 | 必填 | 说明 |
|---|---|---|---|
| withdrawal_key | string | 必填 | 注销密钥 (注销请求时发放) |
| platform | string | 必填 | 平台 (例如: "aos", "ios") |
| device_id | string | 必填 | 设备唯一ID |
| device_model | string | 必填 | 设备型号 |
| device_os | string | 必填 | 设备OS |
| device_language | string | 必填 | 设备语言 (例如: "KO", "EN") |
响应数据
Res结构体
| 字段 | 类型 | 说明 |
|---|---|---|
| Status | FString | 状态值 |
Unreal C++实现
头文件 (WithDrawalRestore.h)
// WithDrawalRestore.h
#pragma once
#include "CoreMinimal.h"
#include "Json.h"
#include "JsonUtilities.h"
// 응답 콜백 델리게이트
DECLARE_DELEGATE_OneParam(FOnWithDrawalRestoreSuccess, const FString&);
DECLARE_DELEGATE_OneParam(FOnWithDrawalRestoreError, const FString&);
class YOURPROJECT_API FWithDrawalRestore
{
public:
// 요청 구조체 (디바이스 정보는 FPlayNANOOHelper::CreateRequestBody()에서 자동 생성)
struct FReq
{
FString withdrawal_key;
};
// 응답 구조체
struct FRes
{
FString ErrorCode;
FString Message;
FString Status;
bool FromJson(const FString& JsonString)
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(JsonString);
if (FJsonSerializer::Deserialize(Reader, JsonObject) && JsonObject.IsValid())
{
JsonObject->TryGetStringField(TEXT("ErrorCode"), ErrorCode);
JsonObject->TryGetStringField(TEXT("Message"), Message);
JsonObject->TryGetStringField(TEXT("Status"), Status);
return true;
}
return false;
}
};
/**
* 회원 탈퇴 취소 요청 전송
*/
static void Send(
const FString& WithdrawalKey,
FOnWithDrawalRestoreSuccess OnSuccess,
FOnWithDrawalRestoreError OnError
);
};
实现文件 (WithDrawalRestore.cpp)
// WithDrawalRestore.cpp
#include "WithDrawalRestore.h"
#include "PlayNANOOHelper.h"
#include "Http.h"
void FWithDrawalRestore::Send(
const FString& WithdrawalKey,
FOnWithDrawalRestoreSuccess OnSuccess,
FOnWithDrawalRestoreError OnError)
{
// 요청 데이터 생성 (디바이스 정보는 자동 포함)
TSharedPtr<FJsonObject> JsonObject = FPlayNANOOHelper::CreateRequestBody();
// API 전용 파라미터 추가
JsonObject->SetStringField(TEXT("withdrawal_key"), WithdrawalKey);
// JSON 변환
FString JsonBody;
TSharedRef<TJsonWriter<>> Writer = TJsonWriterFactory<>::Create(&JsonBody);
FJsonSerializer::Serialize(JsonObject.ToSharedRef(), Writer);
// HTTP 요청 생성
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->SetURL(TEXT("https://service-account.playnanoo.com/api/v20240401/withdrawal/restore"));
Request->SetVerb(TEXT("PUT"));
FPlayNANOOHelper::SetCommonHeaders(Request, false); // 인증 토큰 불필요
Request->SetContentAsString(JsonBody);
// 응답 처리
Request->OnProcessRequestComplete().BindLambda(
[OnSuccess, OnError](FHttpRequestPtr Req, FHttpResponsePtr Res, bool bSuccess)
{
if (bSuccess && Res.IsValid())
{
FString Response = Res->GetContentAsString();
FRes Result;
if (Result.FromJson(Response))
{
if (Result.ErrorCode.IsEmpty())
{
OnSuccess.ExecuteIfBound(Response);
}
else
{
OnError.ExecuteIfBound(Response);
}
}
else
{
OnError.ExecuteIfBound(TEXT("Failed to parse response"));
}
}
else
{
FString ErrorMsg = Res.IsValid() ? Res->GetContentAsString() : TEXT("Request failed");
OnError.ExecuteIfBound(ErrorMsg);
}
});
Request->ProcessRequest();
}
使用示例
void UYourClass::RestoreWithdrawal(const FString& WithdrawalKey)
{
FWithDrawalRestore::Send(
WithdrawalKey,
FOnWithDrawalRestoreSuccess::CreateLambda([](const FString& Response)
{
FWithDrawalRestore::FRes Result;
if (Result.FromJson(Response))
{
UE_LOG(LogTemp, Log, TEXT("계정 복구 완료: %s"), *Result.Status);
UE_LOG(LogTemp, Log, TEXT("이제 정상적으로 게임을 이용할 수 있습니다."));
}
}),
FOnWithDrawalRestoreError::CreateLambda([](const FString& Error)
{
FWithDrawalRestore::FRes Result;
if (Result.FromJson(Error))
{
UE_LOG(LogTemp, Error, TEXT("계정 복구 실패: [%s] [%s]"),
*Result.ErrorCode, *Result.Message);
if (Result.ErrorCode == TEXT("WITHDRAWAL_PERIOD_EXPIRED"))
{
UE_LOG(LogTemp, Error, TEXT("유예 기간이 만료되어 계정을 복구할 수 없습니다."));
}
}
})
);
}
获取WithdrawalKey
withdrawal_key可以在注销请求时或通过Token状态确认API获取。仅在宽限期内可以恢复,宽限期过后账号将无法恢复。