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Check Connection Status

Check the chat server connection status.

Method Information

ItemContent
MethodAChatManager::GetInstance()->IsConnected()
Return Valuebool - Connection status (true: connected, false: not connected)

Code Example

void UMyGame::CheckIsConnected()
{
bool bConnected = AChatManager::GetInstance()->IsConnected();
UE_LOG(LogTemp, Log, TEXT("Connection status: %s"), bConnected ? TEXT("Connected") : TEXT("Not connected"));
}