Error Codes
Callback Method Information
public void OnError(ChatErrorModel error) {}
ChatErrorModel Class Details
Data Key | Description | Type |
---|---|---|
code | Error code | string |
message | Error message | string |
Source Code
using UnityEngine;
using PlayNANOO.ChatServer;
using PlayNANOO.ChatServer.Models;
public class PlayNANOOChatExample : MonoBehaviour, IChatListener
{
ChatClient chatClient;
void Start()
{
chatClient = new ChatClient(this);
chatClient.Connect();
}
void Update()
{
if (chatClient != null)
{
chatClient.Service();
}
}
public void OnError(ChatErrorModel error)
{
Debug.Log(error.code);
Debug.Log(error.message);
}
}
Error Information
Server connection failure
ErrorCode : 1000
ErrorMessage : NoConnectException
Game information does not exist
ErrorCode : 1001
ErrorMessage : NoGameServiceException
User information does not exist
ErrorCode : 1002
ErrorMessage : NoPlayerException
Not subscribed to channel
ErrorCode : 2000
ErrorMessage : NotSubscribeException