Token Authentication
Log in with an access token.
URL Confirmation
This API uses the service-account.playnanoo.com domain.
API Information
- URL:
https://service-account.playnanoo.com/api/v20240401/token/signin - Method:
PUT - Authentication Required: Yes
Request Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| access_token | string | Required | Access token |
| platform | string | Required | Platform (e.g., "aos", "ios") |
| device_id | string | Required | Device unique ID |
| device_model | string | Required | Device model name |
| device_os | string | Required | Device OS |
| device_language | string | Required | Device language (e.g., "KO", "EN") |
Response Data
Res Class
| Field | Type | Description |
|---|---|---|
| Token | FSerializeTokenData | Token information |
| Player | FSerializePlayerData | Player information |
FSerializeTokenData Structure
| Field | Type | Description |
|---|---|---|
| AccessToken | FString | Access token |
| RefreshToken | FString | Refresh token |
FSerializePlayerData Structure
| Field | Type | Description |
|---|---|---|
| UserUniqueID | FString | User unique ID |
| OpenID | FString | Open ID |
| Nickname | FString | Nickname |
| LinkedID | FString | Linked ID |
| LinkedType | FString | Linked type |
| PurchaseCount | int32 | Purchase count |
| PurchaseCurrencyCode | FString | Purchase currency code |
| PurchaseTotalPrice | double | Total purchase amount |
| PurchaseVoidedCount | int32 | Refund count |
| PurchaseVoidedCurrencyCode | FString | Refund currency code |
| PurchaseVoidedTotalPrice | double | Total refund amount |
| Country | FString | Country |
| Timezone | FString | Timezone |
| Offset | int32 | Time offset |
| JoinPeriod | int32 | Join period |
Code Example
void UMyGame::TokenSignin(const FString& AccessToken)
{
// Create request body with player information
TSharedPtr<FJsonObject> Body = FPlayNANOOHelper::CreateRequestBody();
Body->SetStringField(TEXT("access_token"), AccessToken);
// Convert to JSON string
FString JsonBody = FPlayNANOOHelper::ToJsonString(Body);
// HTTP request
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->SetURL(TEXT("https://service-account.playnanoo.com/api/v20240401/token/signin"));
Request->SetVerb(TEXT("PUT"));
FPlayNANOOHelper::SetCommonHeaders(Request, false);
Request->SetContentAsString(JsonBody);
Request->OnProcessRequestComplete().BindLambda(
[](FHttpRequestPtr Req, FHttpResponsePtr Res, bool bSuccess)
{
if (bSuccess && Res.IsValid())
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(Res->GetContentAsString());
if (FJsonSerializer::Deserialize(Reader, JsonObject))
{
// Token information
const TSharedPtr<FJsonObject>* TokenObject;
if (JsonObject->TryGetObjectField(TEXT("Token"), TokenObject))
{
FString NewAccessToken;
(*TokenObject)->TryGetStringField(TEXT("AccessToken"), NewAccessToken);
UE_LOG(LogTemp, Log, TEXT("Token login successful"));
}
// Player information
const TSharedPtr<FJsonObject>* PlayerObject;
if (JsonObject->TryGetObjectField(TEXT("Player"), PlayerObject))
{
FString Nickname;
(*PlayerObject)->TryGetStringField(TEXT("Nickname"), Nickname);
UE_LOG(LogTemp, Log, TEXT("Nickname: %s"), *Nickname);
}
}
}
});
Request->ProcessRequest();
}