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Get Guild Members

Retrieves the guild member list.

Check URL

This API uses the service-api.playnanoo.com domain.

API Information

  • URL: https://service-api.playnanoo.com/guild/v20230101/member/search
  • Method: PUT
  • Authentication Required: Yes (Bearer Token)

Request Parameters

ParameterTypeRequiredDescription
device_idstringRequiredDevice ID
table_codestringRequiredTable code
uidstringRequiredGuild UID

Response Data

Member Information Array

  • MemberUuid: Member UUID
  • Nickname: Nickname
  • Grade: Member grade ("master", "manager", "member")
  • Point: Member points
  • JoinedAt: Join date and time
  • ExtraData: Additional data

Code Example

void UMyGame::GetGuildMembers(const FString& DeviceId, const FString& TableCode, const FString& GuildUid)
{
// 플레이어 정보가 포함된 요청 바디 생성
TSharedPtr<FJsonObject> Body = FPlayNANOOHelper::CreateRequestBody();
Body->SetStringField(TEXT("device_id"), DeviceId);
Body->SetStringField(TEXT("table_code"), TableCode);
Body->SetStringField(TEXT("uid"), GuildUid);

// JSON 문자열 변환
FString JsonBody = FPlayNANOOHelper::ToJsonString(Body);

// HTTP 요청
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->SetURL(TEXT("https://service-api.playnanoo.com/guild/v20230101/member/search"));
Request->SetVerb(TEXT("PUT"));
FPlayNANOOHelper::SetCommonHeaders(Request, true); // 인증 토큰 포함
Request->SetContentAsString(JsonBody);

Request->OnProcessRequestComplete().BindLambda(
[](FHttpRequestPtr Req, FHttpResponsePtr Res, bool bSuccess)
{
if (bSuccess && Res.IsValid())
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(Res->GetContentAsString());

if (FJsonSerializer::Deserialize(Reader, JsonObject))
{
int32 Total = JsonObject->GetIntegerField(TEXT("Total"));
const TArray<TSharedPtr<FJsonValue>>* MembersArray;

if (JsonObject->TryGetArrayField(TEXT("Members"), MembersArray))
{
UE_LOG(LogTemp, Log, TEXT("길드 멤버 조회 성공! 총 %d명"), Total);

for (const auto& MemberValue : *MembersArray)
{
TSharedPtr<FJsonObject> Member = MemberValue->AsObject();
FString Nickname = Member->GetStringField(TEXT("Nickname"));
FString Grade = Member->GetStringField(TEXT("Grade"));
int32 Point = Member->GetIntegerField(TEXT("Point"));

UE_LOG(LogTemp, Log, TEXT("Member: %s [%s] - %d points"), *Nickname, *Grade, Point);
}
}
}
}
});

Request->ProcessRequest();
}
Authentication Required

This API requires Bearer token authentication. You must first log in to obtain an access token.

Member Grades

The Grade field can have the following values:

  • "master": Guild master (guild creator)
  • "manager": Guild manager (sub-master)
  • "member": Regular member
Sort Order

The member list is returned sorted by join date by default.