Search Guild
Searches for guilds by name.
Check URL
This API uses the service-api.playnanoo.com domain.
API Information
- URL:
https://service-api.playnanoo.com/guild/v20230101/search/name - Method:
PUT - Authentication Required: Yes (Bearer Token)
Request Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| device_id | string | Required | Device ID |
| table_code | string | Required | Table code |
| name | string | Required | Guild name to search |
Response Data
Items Array
TableCode: Table codeUid: Guild unique IDName: Guild namePoint: Guild pointsMasterUuid: Master user IDMasterNickname: Master nicknameCountry: Guild country codeMemberCount: Member countMemberLimit: Maximum member limitAutoJoin: Auto-join availabilityExtraData: Additional dataInDate: Guild creation date
Code Example
void UMyGame::SearchGuildByName(const FString& DeviceId, const FString& TableCode, const FString& GuildName)
{
// 플레이어 정보가 포함된 요청 바디 생성
TSharedPtr<FJsonObject> Body = FPlayNANOOHelper::CreateRequestBody();
Body->SetStringField(TEXT("device_id"), DeviceId);
Body->SetStringField(TEXT("table_code"), TableCode);
Body->SetStringField(TEXT("name"), GuildName);
// JSON 문자열 변환
FString JsonBody = FPlayNANOOHelper::ToJsonString(Body);
// HTTP 요청
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->SetURL(TEXT("https://service-api.playnanoo.com/guild/v20230101/search/name"));
Request->SetVerb(TEXT("PUT"));
FPlayNANOOHelper::SetCommonHeaders(Request, true); // 인증 토큰 포함
Request->SetContentAsString(JsonBody);
Request->OnProcessRequestComplete().BindLambda(
[](FHttpRequestPtr Req, FHttpResponsePtr Res, bool bSuccess)
{
if (bSuccess && Res.IsValid())
{
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> Reader = TJsonReaderFactory<>::Create(Res->GetContentAsString());
if (FJsonSerializer::Deserialize(Reader, JsonObject))
{
const TArray<TSharedPtr<FJsonValue>>* ItemsArray;
if (JsonObject->TryGetArrayField(TEXT("Items"), ItemsArray))
{
UE_LOG(LogTemp, Log, TEXT("길드 검색 성공! 총 %d개"), ItemsArray->Num());
for (const auto& ItemValue : *ItemsArray)
{
TSharedPtr<FJsonObject> Item = ItemValue->AsObject();
FString Name = Item->GetStringField(TEXT("Name"));
FString Uid = Item->GetStringField(TEXT("Uid"));
UE_LOG(LogTemp, Log, TEXT("Guild: %s (UID: %s)"), *Name, *Uid);
}
}
}
}
});
Request->ProcessRequest();
}
Authentication Required
This API requires Bearer token authentication. You must first log in to obtain an access token.
Search Results
This API searches for guilds that exactly match the entered name. It is an exact match search, not a partial match search.